The latest chapter in city’s saga involves the new sponsor announcement. Gambling site BC.GAME is our new front of shirt which has sparked no small degree of controversy among the faithful.
The Foxes Trust, which represents supporters’ interests, is less than happy with the decision, and has expressed in no uncertain terms its concern over the club’s decision to partner with BC.GAME.
It’s the latest example of the deeper integration of betting and sport, becoming increasingly prevalent and contentious. It’s reshaping our business and engagement with fans.
Not always welcomed with open arms, while betting companies and apps brings opportunities and revenues, it also has its challenges and debate over how close it is to an alcohol or tobacco situation.
The integration of gambling and sport has become far more immersive that straight bookmaking. Betway’s partnership with West Ham allows fans to place bets directly through the club’s app and in kiosks at London Stadium, Paddy Power’s ‘Fan Denial’, features hysterical reactions to disastrous results on social media, while the excellent BetFred Insights gives everyone exceptional background on the day’s fixtures.
The sports betting industry is – obviously – a lucrative source of cash for leagues, clubs and broadcasters. In 2022, the UK Gambling Commission reported online gambling yield, including sports betting, reached £6.4 billion – and this has helped contribute to increased sponsorship. In the 2021-22 season, nine out of 20 Premier League clubs had betting companies as shirt sponsors. Next season? It’s gone up to 11. The one concern this will raise is where more than half the Premier League are going to find new sponsors in new sectors before the ban on betting sponsorship falls in the 2026-27 season.
It’s not just the teams who will face challenges. As betting extends its prevalence, federations face the challenge of ensuring the integrity of sports. The FA has, as you’d hope, strict rules banning players, coaches, and officials from betting on football, as England’s Kieran Trippier found out, while playing for Atletico Madrid. In 2020 he was banned by the FA for 10 weeks for breaching betting rules.
As well as financial concerns there are ethical ones, particularly regarding young fans which has led to calls for stricter advertising regulations – some pushing for a complete ban on gambling sponsorships, similar to tobacco. While The collection and use of user data for personalized experiences raise privacy concerns. The Premier League’s official betting partners have access to official league data, including player stats which has sparked conversations about data ownership and usage rights. Some argue players should get a say in how their performance data is monetized.
The response has been to mitigate against some of the excess and the horror stories. The ‘When the Fun Stops, Stop’ campaign, put out across sports broadcasters, aims to promote responsible betting practices. Additionally, GambleAware’s ‘Bet Regret’ campaign, which partnered with the Football Supporters’ Association, targets young male fans to promote moderation in betting.
For now, and until 2026, betting will keep investing in football and teams will keep benefiting from money from the gaming industry. Perhaps the more pertinent question is whether it is sport’s duty to police the ethics of its backers or whether it is the public’s choice to choose where to place their cash. So, fear not, I’ll still be getting my Leicester shirt for next season.
The NFL’s move to insert its logos into slot games would have not so long ago been completely unthinkable. But the 2018 Supreme Court ruling allowing legalized sports gambling nationwide unleashed sports leagues and teams into the betting world.
What stands out about the mobile slot game, and the earlier deal with Aristocrat, is slots is a casino game, not sports betting. Heretofore NFL gambling deals were largely with sportsbooks, though some teams have had sponsorships with Native American casinos.
There are different types of mobile slot games. Some allow gambling regularly as the slot spins. Envision the old lady, a cigarette dangling from her mouth, with a cup full of change and pulling the lever in a casino or jabbing at the touch screen. This is not the type of game the NFL is licensing its IP to, at least not in the first iteration.
The plan is for the game to require a small fee to buy digital coins used to win prizes, a source familiar with the agreement between the NFL and Aristocrat wrote in a text. When the digital coins are depleted, the user buys more coins.
“There’s a big business if you can get people to buy the virtual currency to play the games,” said Dustin Gouker, a gambling consultant, who said these types of games are known as social casinos. “Online casinos are a very big business. But in the United States, it’s limited, far more limited than sports betting because it’s only in just over a handful of states. The big ones are Michigan, Pennsylvania, New Jersey, and West Virginia. So it’s a very big business in those states, especially, it usually outpaces sports betting.”
Responsible gaming groups and some state regulators have long opposed online casino games because of the ease of playing them–and losing money–on phones. Online slot games move fast, usually quicker than the physical machine, and a user can lose a lot quickly. Such a debate is unfolding in Maryland, for example.
“I imagine that the plan is to get into real money online casinos in the United States, if not immediately, and then down the road,” Gouker said of the NFL.
The NFL deferred comment to Aristocrat.
“We are currently in a phase of market testing which all of our games go through,” wrote Ben Judah, a spokesman for the game developer Product Madness, which is a unit of Pixel United, a division of Aristocrat.
Licensing names and likenesses to slot machines is not uncommon outside of sports. Gouker points to TV shows like Wheel of Fortune and Seinfeld. But other than the NFL, Gouker is unaware of any other sports league to do so.